Monday, December 13, 2010

Tonight Alive - Bonus Acoustic Track (Invincible)

Monday, December 6, 2010

PRINCESS NEVERMORE BY: DIAN CURTIS REGAN




SUMMARY:
Quinn wants desperately to travel to outer earth before she gets sixteen. To see the place where people drop coins into the pool and make wishes. And one day, quite by accident, Quinn gets her wish. Now she doesn’t know if she will ever get home again.
Cam and Melikar were shocked when the princess had already gone. Eventually, they finally knew what was wrong, knew how will Quinn get back to their kingdom and knew how to get rid of the king and queen.
Quinn was already on Earth. Alone in the forest, had met the dyrads. Had also met outer-earth folk and followed them to the woods.
In the woods, Quinn had a chance to be close with Sarah, Adam and Mondo. She followed them up to the Shakespeare Festival. Still confused on the surroundings around her, she followed them up to their home. Quinn tell her secret, her life and her world to the Dover family and in return, the Dover family would help her cope up with her new environment.
Her first day on Earth would be on a school bus and it was quite puzzling.
At the kingdom of Mandria, Cam was already missing Quinn from his abrupting nightmares. Ameka also knew where Quinn was and would be a secret.
At the school where Dovers studied, Quinn tried to cope up with her subjects. However, her love affair with Adam grew stronger with Zack becoming jealous. Now it’s even harder for her to decide in going home because of Adam’s affection, the ring and the wonder of Earth.
The next day, Zack and Adam decided to have a jousted match in a rival to be the escort of Quinn in the Halloween dance that made Sarah angry and jealous with Quinn. Quinn felt sorry for Sarah, she didn’t want Zack crushing on her. Mondo tell Quinn of his disapproval with her affair with his guardson, Adam.
At the kingdom of Mandria, they read the fire to know what was going on now with Quinn to the other world. The only way to protect Quinn is by travelling to Quinn’s dream with the use of Cam.
Zack won the joust match and from then on, Adam never appeared to met with Quinn.
Before the Halloween dance, Mondo told his story to Quinn to convince her to leave Adam and went to Mandria.
At the Halloween dance, Zack escorted her all the way. At the dance also, Sarah confessed to Quinn that she told the Mandrian secret to Zack. Outside the school, Quinn and Adam met again telling their dreams to each other. Interrupted by Zack, who forced Quinn to come with him. He forced Quinn to hand him the magic ring. But Quinn’s wit, she placed the ring to Adam’s jacket and gave it to Sarah. Quinn ran away from Zack and crammed for ways how to get out into the wishing pool, and she made it. Princess Nevermore of Mandria has come home.
However, on Earth, Adam felt sad, he was too late, the princess was already gone. On the other hand, he felt happy for the memories they’d shared together through the ring she had left with him.

VOCABULARY:
1)      *Buffeting – to strike sharply esp. with the hand : CUFF.
2)      *Footstool – a low stool used to support the feet.
3)      *Apprentice – an inexperienced person : NOVICE.
4)      *Niggling – spend too much effort on minor details; bothersome or persistent in a tiresome way.
5)      *Sire – man of rank or authority; ELDERLY.
6)      *Dignitaries – possesses exalted rank or hold a position of dignity or honor.
7)      *Pestering – to harness with petty irritations : ANNOY.
8)      *Foreboding – making predictions.
9)      *Jester – fool.
10)   *Finagle – to use devious or dishonest methods to achieve one’s ends.
11)   *Voila – used to call attention, to express satisfaction or approval, or to suggest an appearance as if by magic.
12)   *Bartering – exchange of commodity with another.
13)   *Repast – FEED, take food; FEAST.
14)   *Tousled – disheveled, rumpled.
15)   *Predicament – category, classification, condition state.
16)   *Accord – formal reaching of agreement.
17)   *Begrudge – to look upon with disapproval.
18)   *Brawny – strong; powerful.
19)   *Frivolous – lacking in seriousness.
20)   *Giddy – causing dizziness.
21)   *Blurted – to utter abruptly or impulsively.
22)   *Burbs – suburbs.
23)   *Jousting – a combat on horseback between two knights with lances.
24)   *Jabbed – to pierce with or as if with a sharp object.
25)   *Lance – a steel- tipped spear carried by mounted knights.
26)   *Famished – intensely hungry.
27)   *Swished – to move, cut, strike with a whirl.
28)   *Pondered - to think about.
29)   *Console – comfort.
30)   *Bilberry – any of several ericaceous shrubs that resemble blueberries but have flowers which arise solitary or in very small clusters from axillary buds.
31)   *Aftermath – consequence, result.
32)   *Amends – compensation for a loss or injury.
33)   *Deception – trick.
34)   *Lad – boy, youth, fellow, chap.
35)   *Obscenities – something abhorrent to maturity.
36)   *Underhanded – made with the hand brought forward and up from below the shoulder level.
37)   *Churned – be in violent motion.
38)   *Cramped – confined; hard to understand, restrained.
39)   *Eminent – prominent, famous, conspicuous.
40)   *Insurmounted – insuperable; incapable of being surmounted.
41)   *Wizened – to become dry, shrunken as aresult of aging.
42)   *Hollered – shouted, complained.
43)   *Sole – being the only one.
44)   *Badgering – to harass or annoy persistently.
45)   *Implore – beg.
*Webster’s Dictionary

CHARACTERS:
-Zack
-Quinnella of Mandria
-Adam Dover
-Mondo Dover
-Hannah Dover
-Sarah Dover
-Cam
-Melikar
-Ameka
-Scott
-Jalla
·         Doleran seeds-stops a time
·         Dyrads – wood nymphs

CHAPTERS:
1.       The Wishing Pool
2.       A Forbidden Spell
3.       The Other Side
4.       Dragons, Large and Small
5.       Puzzlements and Bewilderments
6.       Telling the Secret
7.       This World’s Magic
8.       The Apprentice’s Nightmares
9.       Beware of Potted Plants
10.   Blending In
11.   Unwanted Attention
12.   Unanswered Question
13.   A Future Set in Stone
14.   For Lack of Spell
15.   Testing the Magic
16.   Foiled Plans
17.   Rainbows and Deceptions
18.   A Misguided Token of Luck
19.   Reading the Fire
20.   Twentienth – Century Joust
21.   The Princess’s Choice
22.   Mondo’ Story
23.   The Mandrian Street
24.   Going to the Ball
25.   The Breaking of a Sign
26.   A Blue Rose
27.   Return to Wonderland
28.   Living Cam’s Nightmare
29.   Terror on the Footbridge
30.   The Tapestry is Unwoven